As the year comes to a close and I've been spending my spare time working on an overly-ambitious game programming project, I thought I'd spend a few minutes making an appreciation article for the tools I've been using that make this possible. I was about to add #solodev to a Mastodon post I was writing, and I stopped because the fact is: while I may not have a team; this stuff would certainly not be possible without this software.
Affinity Studio
https://affinity.serif.com/en-us/
Still using Photoshop? I don't blame you, it's a powerhouse with terabytes of tutorials and chances are you have decades of muscle memory; but Affinity's products give me everything I need, without a subscription.
Blender
I chanced upon this software in the '90s, when it was still closed-source and fit on a floppy disk.
Emacs
An infinity-old text-editing environment.
Doom Emacs
https://github.com/doomemacs/doomemacs
A configuration framework for an infinity-old text editing environment.
SDL
A cross-platform library for making sound and images.
QT Designer
https://build-system.fman.io/qt-designer-download
A user interface designer
Python
An omni-purpose programming language.
Enlightenment
Making my desktop look nice.